So now I want to kind of bring attention to Narrative Design
with the use of good Illustration + Story telling. One topic I want to discuss is some of the more
compelling ways that “Asterios Polyp” by David Mazzucchelli demonstrates
storytelling through illustration. Before words are even given you feel this
since of darkness or foreshadowing because of the use of the panels, as well as
what each panel has to offer. The thunder and lighting, the messy room, even
him laying on the bed in the beginning all sets to mood to be a bit darker
giving us our introduction. Moving on to the middle of our story. We start to
see how the character became the way that he was in the beginning of the story.
His life was given new meaning or new style of life, sense the woman that he’s
now with adds more of a rougher non “structured form of life. And towards the
end they so of mesh together and have a happier ending through all of the
struggles and darkness that was in the beginning. Over all it was a wonderful
story to get into.
Story telling is a huge part of most peoples daily lives and
not many are aware of that. As a Motion Designer our main goal is to tell some
type of story whether it’s big or small. We give viewer’s a new perspective to
what can become a story through abstract images and even objects. A Story doesn’t
always have to be based on a human subject, because someone can make a flower
travel through time and space and the story behind that is everything has a beginning
and end.
So tell me what you think, is Story important or not?
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